NOTE: All content included in these blogs is subject to change, as the game is still under development.
Hello Heisters,
In this month’s dev blog, we’ll give you a bit of an introduction to our team and touch on some of the changes we’ve implemented since the beta!
Our Crew
With such a beloved game like PAYDAY, we knew we needed an experienced team that could not only build a great shooter on mobile but could understand what truly makes PAYDAY special. The team has been built from the ground up with this in mind as we brought in developers passionate about bringing PAYDAY to mobile, some of which have hundreds of hours playing PAYDAY 2. Altogether, the dev team has grown to 10 Programmers, 7 Artists, and 3 Designers, all currently based in Canada, with a diverse range of backgrounds and experience working on some highly successful mobile titles.
As the gameplay evolves, we are playtesting regularly as a team and have also started sharing builds with Starbreeze to get first-hand feedback from the PAYDAY dev team. Leading up to release, we also plan to share early builds with our community partners and content creators to get their candid and honest feedback and let them share an early inside look with all of you.